← All resources

Introducing AMD DGF SuperCompression

Auto-discovered

Blog Advanced

Josh Barczak

Visit resource ↗

Description

Introducing AMD DGF SuperCompression is an AMD GPUOpen blog post by Josh Barczak on DGF SuperCompression (DGFS), a storage compression layer for Dense Geometry Format blocks. DGFS shrinks on-disk geometry while decoding to standard DGF or conventional meshlets at load time.

The article explains cluster-granular layout, vertex de-duplication across clusters, measured disk savings versus uncompressed DGF, and decode timings shipped with DGF SDK v1.2. It targets teams storing massive ray-traced or GPU-driven geometry who already evaluate DGF block layouts.

Engine developers working on geometry streaming, ray tracing assets, and GPU-driven culling at an advanced level are the audience. Prior reading on DGF block structure helps.

The post is free on gpuopen.com alongside SDK downloads. GPUOpen geometry compression articles are primary references for teams adopting AMD's open DGF ecosystem.