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Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin

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Alexander Blake-Davies

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Get ready for FSR Redstone with AMD FSR 3.1.4 and our new UE 5.6 plugin is an AMD GPUOpen announcement by Alexander Blake-Davies about FidelityFX Super Resolution 3.1.4 and Unreal Engine plugin updates ahead of FSR Redstone.

It covers upscaling and frame-generation fixes, a signed upgradable DLL for FSR 4 driver upgrades, camera parameters for upcoming ML Frame Generation, and Redstone pieces Neural Radiance Caching, ML Ray Regeneration, ML Super Resolution, and ML Frame Generation for Radeon RX 9000 Series. It also notes updated FSR and Anti-Lag 2 plugins for Unreal Engine 5.6, later noted for 5.7.

It is for game and engine developers integrating FSR into Unreal or native titles. Prior FidelityFX SDK or UE plugin experience helps.

Access is a free GPUOpen HTML post with download and install pointers for the UE plugins and SDK.

It is useful as a short checklist of what to ship now so titles can pick up Redstone neural features when support arrives.