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Shading Languages Symposium 2026: Gigi - A Rapid Graphics R&D Platform

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Talk Intermediate

Alan Wolfe

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Description

[video] Shading Languages Symposium 2026: Gigi - A Rapid Graphics R&D Platform is a symposium talk by Alan Wolfe of EA SEED on Gigi, an open-source rapid graphics R&D and code-generation platform.

It argues for cutting CPU boilerplate around shaders and resources, then describes Gigi render graphs as data: resources, actions, and connections compiled to command lists. Topics include subgraphs, reflection helpers, Python scriptability for research, and backends such as DX12, Unreal Engine, and WebGPU with HLSL or Slang.

It is for intermediate graphics engineers, researchers, and students who prototype techniques without standing up a full engine and may later port generated code.

The recording is free on The Khronos Group YouTube channel, about 29 minutes, from the symposium colocated with Vulkanised 2026.

It is useful for seeing how a data-driven render graph shortens iteration and emits reviewable backend code.