Early-bird deadline for the Shading Languages Symposium 2026
Conference / Event Intermediate
The Khronos Group
Visit resource ↗Description
Early-bird deadline for the Shading Languages Symposium 2026 points to the Khronos Group page for the in-person symposium held 12-13 February 2026 in San Diego, right after Vulkanised 2026.
The program covers shading language design and tooling across GLSL, HLSL, Slang, OSL, SPIR-V, WGSL, Unity shaders, Gigi, and related compilers, with invited talks from Rost, Bieneman, Kulla, Woods, Novillo, and Sinclair. Registration notes early bird discounts until 18 January 2026 and combined Symposium plus Vulkanised passes. Venue details list Qualcomm Building AZ; slides and recordings are linked from the program.
It is for shader programmers, language implementors, and technical artists who follow Khronos shading standards.
Access is the public event page, with registration on the linked booking site and optional symposium update signup.
It is useful as the official schedule and materials hub. The page frames it as a Khronos-organised companion to Vulkanised with published industry speakers; broader third-party fame is not claimed.
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