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Cyanilux

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Description

Cyanilux Resources is a filterable index of shader and Unity rendering links curated by shader tutorial author Cyanilux. The page loads entries from a GitHub gist so new links can be added without redeploying the whole site, and groups them under headings with keyword filters.

Indexed content spans Cyanilux's own Shader Graph breakdowns (water, forcefields, dissolves, god rays, foliage, holograms, and similar) plus external references for URP, BiRP, HDRP, HLSL, depth buffers, instancing, and custom renderer features. Tags note pipeline, tool, and topic for quick narrowing.

Companion posts on the main site include Intro to the Shader Pipeline, Intro to Shader Graph, depth and vertex displacement deep dives, and custom Scriptable Render Pass tutorials. Shader code and graphs in posts are generally released under CC0 unless noted otherwise.

The index and tutorials are free online with Discord for resource suggestions. Most material targets Universal RP and Shader Graph, with notes where HDRP camera-relative space or BiRP differences require tweaks.

Frequently recommended as a starting hub for Unity-specific shader learning alongside the author's breakdown posts; especially useful when moving beyond stock Lit materials toward effect-driven Shader Graph work.