← All resources

The Infinite Loop - Computer Graphics

Blog Intermediate

David Geier

Visit resource ↗

Description

The Infinite Loop is David Geier's WordPress blog category on computer graphics at geidav.wordpress.com. It focuses on algorithm-heavy topics with working code rather than visual shader art or engine marketing.

Major series include Advanced Octrees and Advanced Quadtrees covering spatial partitioning, neighbor finding, collision queries, and pointer-based tree traversal. Posts provide Python and C++ implementations published on GitHub, plus articles on collision detection, computational geometry, and related graphics algorithms.

Intermediate programmers studying spatial data structures for games, simulations, or tooling benefit most. Expect CS-oriented prose with pseudocode and downloadable source rather than step-by-step beginner tutorials.

Free to read; code repositories accompany multi-part series for direct experimentation. More niche than shader blogs but valuable when implementing octrees or quadtrees from scratch.

Known among algorithm-focused graphics developers for detailed octree and quadtree implementation walkthroughs with reference code.