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SIGGRAPH 2025: Hands-on Vulkan Ray Tracing with Dynamic Rendering

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Course Intermediate

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Description

SIGGRAPH 2025: Hands-on Vulkan Ray Tracing with Dynamic Rendering is a free multi-chapter Vulkan Documentation Project course that adds hybrid ray tracing to a Vulkan Tutorial-style renderer.

It teaches dynamic rendering without classic render passes, BLAS and TLAS build, ray-query shadows for opaque and alpha-tested geometry, Nsight inspection, TLAS animation, and a bonus reflection path. Mobile notes favor VK_KHR_dynamic_rendering and VK_KHR_ray_query over a full ray-tracing pipeline. Scaffolded C++ and Slang use LAB_TASK_LEVEL gates and // TASKxx markers, with a complete Slang reference solution.

It targets intermediate Vulkan programmers who know graphics pipelines and descriptor sets. A recent Vulkan SDK, ray-query GPU, RenderDoc, and Nsight Graphics are the intended lab setup.

Access is free HTML chapters on the Vulkan Documentation Project site plus slides and GitHub attachment sources built with CMake or Visual Studio.

Completing the tasks yields a hybrid raster plus ray-query sample. It is an official Khronos Vulkan Documentation Project series tied to SIGGRAPH 2025; broader independent review standing beyond that venue is not stated on the page.