- 2D Water Shader Breakdown (Cyanilux)
A Shader Graph breakdown of stylized 2D water in Unity URP: sprite reflections via a second camera, scrolling noise distortion, fake highlights, and tilemap shoreline ripples for pixel art.
100% match
· <general><intermediate><catalog><cyanilux><free><graph><graphs><online> - Book (w/ Turnable Pages) Breakdown (Cyanilux)
Cyanilux breakdown of a URP spellbook with vertex-shader page turns, flipbook page textures, dual Lit Graphs, pooling C# driver, and optional Blender setup notes.
100% match
· <intermediate><catalog><cyanilux><free><graph><graphs><online><page> - Cloud Shader Breakdown (Cyanilux)
Cyanilux Shader Graph tutorial for URP that builds animated cloud decks on a subdivided plane with layered world-space noise, vertex displacement, and depth-based fading at intersections.
100% match
· <intermediate><catalog><cyanilux><free><graph><graphs><online><paywall> - Crystal Shader Breakdown (Cyanilux)
A Cyanilux Shader Graph walkthrough for Unity URP that builds an unlit transparent crystal with object-space Y colour gradients, camera opaque-texture refraction, Fresnel opacity, and HDR glow for bloom.
100% match
· <intermediate><catalog><cyanilux><free><graph><graphs><online><paywall> - Custom Renderer Features (Cyanilux)
Long-form Cyanilux guide to URP ScriptableRendererFeature and ScriptableRenderPass code: example effects, RTHandle setup, blit paths, and Unity 6 Render Graph notes.
100% match
· <catalog><custom><cyanilux><free><graph><graphs><online><paywall> - Depth (Cyanilux)
Long-form Cyanilux tutorial on Unity depth spaces, Z buffers, Scene Depth sampling, SV_Depth, and world-position reconstruction in URP and HDRP.
100% match
· <catalog><cyanilux><free><graph><graphs><online><paywall><reference> - Dissolve Shader Breakdown (Cyanilux)
URP Shader Graph breakdown by Cyanilux on dissolve effects: Step and noise clip fragments with glowing edges, height-axis variants, and view-space UVs to reduce seam artifacts.
100% match
· <intermediate><catalog><cyanilux><free><graph><graphs><online><paywall> - Fire/Flame Shader Breakdown (Cyanilux)
Shader Graph breakdown of billboard fire on a quad: scrolling noise warps UVs for a flame texture or procedurally generated ellipse shapes, with per-instance randomization.
100% match
· <intermediate><catalog><cyanilux><free><graph><graphs><many><online> - Rain Effects On Terrain - Terrain Shaders - Episode 18
Rain Effects On Terrain - Terrain Shaders - Episode 18 is a Ben Cloward YouTube tutorial adding rain puddles, ripples, and droplets to a Unity terrain Shader Graph series.
It…
100% match
· <intermediate><custom><free><graph><graphs><official><shader><shaders> - Procedural Pool Balls
Shader tutorial article by Daniel Pokladek on drawing procedural pool balls with signed distance fields in Unity.
100% match
· <intermediate><free><graph><linked><properties><shader><textures><shadergraph> - Terrain Altitude Blending - Terrain Shaders - Episode 15
Terrain Altitude Blending - Terrain Shaders - Episode 15 is a YouTube tutorial by Ben Cloward in his Terrain Shaders series on blending landscape layers by height in Unreal…
100% match
· <intermediate><access><documentation><free><graph><linked><shader><shaders> - Painting Holes in Terrain - Terrain Shaders - Episode 10
[video] Painting Holes in Terrain - Terrain Shaders - Episode 10 is a Ben Cloward tutorial on enabling terrain hole painting in custom Unreal landscape materials and Unity Shader…
100% match
· <intermediate><access><custom><free><graph><shader><shaders><texture> - Finger Shadows in Compose
Finger Shadows in Compose is a November 2025 graphics article by Romain Guy on soft finger or stylus shadows over Jetpack Compose UI using Android RuntimeShader.
It models the…
100% match
· <intermediate><custom><free><graph><linked><parameters><shader><shaders> - Terrain Tiling Break-Up - Terrain Shaders - Episode 4
Terrain Tiling Break-Up - Terrain Shaders - Episode 4 is a Ben Cloward YouTube tutorial in his Terrain Shaders series on reducing obvious texture repetition on large terrain…
100% match
· <intermediate><access><free><graph><graphs><shader><shaders><texture> - Terrain Shader Structure - Terrain Shaders - Episode 3
[video] Terrain Shader Structure - Terrain Shaders - Episode 3 is a Ben Cloward YouTube tutorial on the overall structure of multi-layer terrain materials in Unreal Engine and…
100% match
· <intermediate><access><before><free><graph><graphs><shader><shaders> - Terrain Texture Node Parameters - Terrain Shaders - Episode 13
Terrain Texture Node Parameters - Terrain Shaders - Episode 13 is a Ben Cloward YouTube tutorial continuing a Unity terrain shader series on wiring terrain layer controls into a…
100% match
· <intermediate><access><custom><free><graph><inspector><parameters><shader> - Parallax Occlusion and Nanite Displacement - Terrain Shaders - Episode 9
[video] Parallax Occlusion and Nanite Displacement - Terrain Shaders - Episode 9 is a Ben Cloward tutorial in the Terrain Shaders playlist on adding close-up surface detail and…
100% match
· <intermediate><access><free><graph><graphs><shader><shaders><specific> - WebGPU and the price of compiling WGSL
WebGPU and the price of compiling WGSL is a blog post by Hugo Daniel introducing a WebGPU diagnostics and compilation-benchmark tool after earlier posts on WGSL limits.
It…
100% match
· <intermediate><before><free><pipeline><render><shader><shaders><textures> - Depth | Unity Shader Code Basics 04
This YouTube tutorial by Daniel Ilett is part 4 of Unity Shader Code Basics.
100% match
· <access><custom><free><render><shader><shaders><using><unity> - Unpacking Terrain Textures - Terrain Shaders - Episode 2
This Ben Cloward YouTube tutorial is episode 2 of a Terrain Shaders series for Unity and Unreal.
100% match
· <intermediate><before><custom><free><graph><graphs><import><shader>