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Textures for VFX - Database (Simon Trümpler / Simonschreibt)

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Simon Trümpler / Simonschreibt

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Simon Trümpler curates Textures for VFX Database on Notion as a link index supporting his GDC and ADDON 2022 session How (not) to create Textures for VFX, emphasizing practical texture sourcing for real-time effects rather than engine-specific shader graphs.

Entries group external tutorials, brush and texture packs, photo and video footage for splashes, debris, gradients, flipbooks, and related elements; the Notion page and mirror at vfxtexdb.simonschreibt.de do not host the files themselves.

Intermediate VFX and technical artists building personal reference libraries for particle or surface texturing gain the most value; the list stays DCC and engine neutral.

Access is free with ongoing link maintenance; the author invites reports of broken URLs or missing resources tied to the talk recording and slide bundles on simonschreibt.de.

Real-time VFX communities frequently recommend the database alongside the talk when discussing how to source game-ready effect textures.