Slang: Bridging Graphics and Machine Learning
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Shannon Woods
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Slang: Bridging Graphics and Machine Learning is a recorded talk by Shannon Woods, presented at High-Performance Graphics (HPG).
HPG talk by Shannon Woods (NVIDIA / Khronos Slang working group) on using Slang to connect real-time graphics shaders with machine-learning workflows. Covers cross-API compilation, SlangPy with PyTorch, and automatic differentiation for neural texture mipmap training. Aimed at graphics programmers exploring differentiable and neural rendering in production shading languages.
It is aimed at intermediate graphics programmers and matches the audience implied by Shannon Woods's other work.
The talk is a free streaming video with chapter-style pacing typical of conference or vendor recordings.
It is useful when you want practical detail beyond a title or store listing and prefer primary-source explanation from the author or maintainer.
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