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Waterfall Shader Breakdown (Cyanilux)

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Cyanilux

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Description

Waterfall Shader Breakdown (Cyanilux, May 2023) on cyanilux.com documents a stylized URP Shader Graph waterfall that parts around a moving sphere, turning popular 2019 demo into a step-by-step article.

A sphere signed distance field with clamped Y extends the alpha-clipped hole below the sphere; sine offsets along tangents wobble cutout and edges without vertex displacement. Scrolling noise and foam masks feed lerped colours. Coverage includes mesh notes, C# sphere-to-material properties, and Interaction, Sine, Noise Foam, and colour graph groups.

For intermediate Unity users comfortable with Shader Graph, alpha clipping, and Unlit materials. Brief Blender notes cover extruded mesh UVs only.

Annotated screenshots follow Intro and Breakdown sections; the graph was recreated after the original was lost. Free online.

Widely linked in Unity shader circles for stylized water interaction.