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EGSR 2026: Lighting-Consistent Object Transfer Across Radiance Fields

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Nicolas Violante, George Kopanas, Linus Franke, Julien Philip, George Drettakis

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EGSR 2026: Lighting-Consistent Object Transfer Across Radiance Fields is the Eurographics Symposium on Rendering 2026 talk video for the DOT3D paper by Nicolas Violante, George Kopanas, Linus Franke, Julien Philip, and George Drettakis.

The method transfers objects between 3D Gaussian Splatting scenes by compositing, rendering inconsistent views, harmonizing each view with a fine-tuned FLUX diffusion model, then post-optimizing Gaussian colors for multi-view coherence while geometry stays fixed.

Advanced neural rendering and scene-editing audiences will follow the 3DGS and diffusion assumptions. Code and weights appear via INRIA GraphDeco and Hugging Face.

YouTube hosts the walkthrough; the CGF article and EG Digital Library entry carry full evaluations. The work is already cited in discussions of practical splat-based object transfer.