meshoptimizer - v1.1
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zeux
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meshoptimizer - v1.1 is an open-source library / codebase hosted on GitHub.
meshoptimizer v1.1 release adding experimental meshlet topology compression with a fast CPU decoder and example compute shader, plus opacity micromap rasterization for Vulkan and DXR. Also includes meshlet optimize/extract helpers, simplify options, bounds speedups, and gltfpack fixes. For developers integrating meshlet streaming, raytracing opacity maps, or mesh compression. This release introduces two new major features, meshlet compression.
It is aimed at advanced graphics programmers and matches the audience implied by zeux's other work.
Source, release notes, and README material live in the GitHub repository linked from the submission.
It is useful when you want practical detail beyond a title or store listing and prefer primary-source explanation from the author or maintainer.
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