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RenderDoc - Version v1.43

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Tool Intermediate

baldurk

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Description

GitHub release notes for RenderDoc version v1.43 by baldurk, covering a new custom annotations API plus UI, API, and bugfix updates.

Highlights include rich typed annotations on events and objects, a shader viewer tab for debug symbol paths and embedding, better watch sorting and pragma once handling, OpenGL resource-array debugging, D3D12 sharing contract and predication fixes, Vulkan integer-dot-product debugging, multiview overlays, and many crash fixes. An AMD multi-thread shader-debug caveat and a Windows code-signing key change warning are noted.

Aimed at intermediate to advanced programmers debugging D3D12, Vulkan, or OpenGL captures. Existing 1.4x users updating benefit most.

Binaries are linked from renderdoc.org; the page lists changes and notes no Python API breaks. Docs cover the new in-application annotation calls.

It helps decide whether to upgrade for annotations, shader debug symbols, or the listed correctness fixes.