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Differentiable Voronoi Ray Tracing Beyond Rasterization Speeds

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Bernardo Taveira, Carl Lindström, Joakim Johnander, Fredrik Kahl

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Differentiable Voronoi Ray Tracing Beyond Rasterization Speeds introduces VoroTracing, a Voronoi-partition differentiable ray tracer for novel view synthesis that cuts per-cell cost toward real-time GPU throughput.

Bernardo Taveira, Carl Lindström, Joakim Johnander, and Fredrik Kahl support fisheye, rolling-shutter, and depth-of-field rays and report competitive Mip-NeRF 360 quality at high FPS.

Readers should know neural rendering and differentiable ray hits on benchmark outdoor datasets.

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Link last verified accessible on 2026-09-27.