All Sources of DirectX 12 Documentation
- Auto-discovered
Adam Sawicki
Visit resource ↗Description
All Sources of DirectX 12 Documentation is a November 2025 Adam Sawicki blog post mapping where official Direct3D 12 and HLSL documentation lives across Microsoft sites.
It surveys the learn.microsoft.com programming guide, the D3D 11.3 functional specification for inherited behavior, DirectX-Specs for Agility SDK features such as DXR and Work Graphs, the DirectXShaderCompiler wiki, the hlsl-specs working draft and proposals, plus the DirectX Developer Blog and landing page. Examples show gaps such as incomplete OPTIONS feature pages and ByteAddressBuffer Load templates documented only on the DXC wiki.
It is for intermediate to advanced DirectX 12 programmers who need a mental map of which doc source answers which question.
The article is a free HTML essay with numbered sections for each official outlet.
It is useful as a bookmarkable index when hunting root signatures, shader models, or Agility SDK rules split across sites.
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