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Project UMBRAE - Optimisation (breakdown)

Blog Intermediate

James Marland

Proposed by Jan Mróz

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Description

Project UMBRAE - Optimisation is James Marland's in-depth Unreal Engine 5 horror vertical-slice optimization write-up. It covers level streaming, item-inspect render target rework, Nanite and Lumen trade-offs, and reproducible launch arguments for community profiling.

Intermediate readers get before-and-after timings and practical triage notes for a student-scale shipping target.

Pairs with fest talks and playlist material on Unreal profiling in the knowledge base.