← All resources

Game Performance Optimization (Ben Cloward playlist)

Video / channel Intermediate

Ben Cloward

Proposed by Jan Mróz

Visit resource ↗

Description

Game Performance Optimization is Ben Cloward's YouTube playlist on diagnosing and fixing performance in parallel Unreal Engine and Unity scenes. Cloward records sequential episodes on the same content so viewers can compare engine-specific responses to shared bottlenecks.

Topics include optimization principles, graphics pipeline basics, preproduction budgets, analyze-first workflow, CPU versus GPU bound cases, PIX capture, data-driven shader and draw-call tuning, and a closing summary. The format is meant to be watched in order rather than as isolated tips.

Intermediate developers and technical artists benefit when stat spikes need to become concrete content or shader changes. Cloward stresses measuring before optimizing and demonstrates live engine work instead of slides-only advice.

The playlist is free on YouTube. Widely regarded in learning communities as approachable, cross-engine optimization guidance from an experienced technical artist with SIGGRAPH and GDC talks.