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Integrated Insights: Automating Performance Capture in Unreal Projects (Unreal Fest Orlando 2025)

Talk Advanced

S. Cavanagh, M. Michaelides

Proposed by Jan Mróz

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Description

Integrated Insights: Automating Performance Capture in Unreal Projects is the Unreal Fest Orlando 2025 session by Stephen Cavanagh and Marios Michaelides on standardizing Unreal Insights captures in production. They describe Virtuos-style automation that places test cameras in levels and records traces on CI/CD builds instead of relying on end-of-milestone manual profiles.

The workflow uses trace channels, multi-frame Insights regions, and command-line export of timer statistics to CSV so build agents can flag regressions without opening the GUI every time. Dashboards summarize trending GPU and CPU costs for programmers and technical artists reviewing merges.

Advanced pipeline engineers benefit when interactive Insights sessions need comparable .utrace files across the team. Catalog metadata points to a YouTube URL, but the linked watch page currently resolves to unrelated content, so verify the official Fest upload when viewing; Epic also documents UnrealInsights.exe batch export for similar automation.

Known in Virtuos and co-development circles for continuous UE5 profiling on large titles, though it is studio pipeline material rather than beginner coursework.