- Fire/Flame Shader Breakdown (Cyanilux)
Shader Graph breakdown of billboard fire on a quad: scrolling noise warps UVs for a flame texture or procedurally generated ellipse shapes, with per-instance randomization.
100% match
· <shaders><effect><first><noise><sampling><shader><step><techniques> - BruteForceGame
Matthieu Houllier's Brute Force studio blog documenting Crumble, a Unity physics platformer released on Steam in late 2020.
Devlogs walk through shipped shaders: shell grass ben
100% match
· <shaders><basic><shader><step><technical><techniques><want><writing> - Drawing Thousands of Meshes with DrawMeshInstanced / Indirect (Toqoz)
Toqoz's November 2019 toqoz.fyi post walks through drawing very large mesh counts in Unity with Graphics.DrawMeshInstanced and Graphics.DrawMeshInstancedIndirect, with C# samples,
100% match
· <shaders><assuming><basic><covers><effect><first><fragment><new> - Effect Texture Maker
Official docs list sixty-eight templates, resolutions to 2048, animation and sprite sheets, three-way color balance, normal maps, and PNG alpha export.
100% match
· <aimed><effect><noise><shader><technical><texture><users><want> - Joyrok
Tech Art Chronicles on joyrok.com walk Unreal materials or UMG and Unity Shader Graph in parallel, mapping Photoshop-style layers and masks into node graphs.
100% match
· <shaders><animation><basic><editor><familiarity><masking><math><noise> - My take on shaders : Parallax effect (part 1) (Harry Alisavakis)
Harry Alisavakis posted this in February 2019 as part one of a two-part Unity parallax tutorial.
100% match
· <shaders><effect><first><math><shader><technical><texture><want> - Portals Series (Daniel Ilett)
Daniel Ilett’s multi-part portal series recreates Spyro-style skybox gates and full Portal-like rendering in Unity, covering stencil buffers, oblique projection matrices, momentum
100% match
· <building><effect><first><portal><shaders><step><technical><techniques> - Roystan
(roystan.net) is a personal Unity blog whose articles index lists long shader tutorials plus shorter gameplay notes from 2018-2019.
100% match
· <shaders><aimed><assuming><basic><effect><noise><shader><technical> - Moving Scaling and Rotating UVs in Godot Shaders | Tutorial
A Binbun3D Godot shader tutorial (part 2 of a UV series) on moving, scaling, and rotating texture coordinates in canvas_item fragment shaders.
It continues a basic…
100% match
· <shaders><beginner><basic><editor><fragment><godot><sampling><shader> - Terrain Altitude Blending - Terrain Shaders - Episode 15
Terrain Altitude Blending - Terrain Shaders - Episode 15 is a YouTube tutorial by Ben Cloward in his Terrain Shaders series on blending landscape layers by height in Unreal…
100% match
· <shaders><aimed><basic><covers><editor><first><shader><want> - Eliminate Slope Stretching - Terrain Shaders - Episode 8
Eliminate Slope Stretching is episode 8 of Ben Cloward's terrain shaders series.
100% match
· <shaders><building><covers><math><sampling><shader><technical><texture> - Your First Shader | Unity Shader Code Basics 01
Your First Shader | Unity Shader Code Basics 01 is a beginner YouTube tutorial by Daniel Ilett that writes a Unity 6 URP unlit Hello World shader from an empty file in ShaderLab…
100% match
· <shaders><beginner><covers><first><fragment><math><shader><step> - Implementing a foil sticker effect
Implementing a foil sticker effect is an August 2025 technical blog post by Nikolaos Papadopoulos on 4rknova.com showing a custom Three.js shader for peeling holographic foil…
100% match
· <shaders><basic><building><covers><effect><fragment><noise><shader> - Elden Ring, scrolling textures, swirling tornadoes.
Elden Ring, scrolling textures, swirling tornadoes.
100% match
· <shaders><basic><building><covers><fragment><godot><noise><shader> - Shape Shader Functions WITHOUT Knowing Math!
This YouTube video from Cashew OldDew is a free shader lesson on using mathematical functions as shape-building tools in shaders, presented as one tutorial rather than a channel…
100% match
· <shaders><beginner><building><fragment><godot><math><shader><shapes> - Perfecting anti-aliasing on signed distance functions
Perfecting anti-aliasing on signed distance functions is a July 2025 technical blog post on blog.pkh.me that derives practical AA and blur formulas for SDF shapes in shaders.
It…
100% match
· <shaders><aimed><animated><covers><familiarity><fragment><shader><shapes> - Intro To Terrain Generation
A YouTube graphics tutorial by Acerola introducing procedural terrain generation foundations for beginner graphics programmers.
100% match
· <shaders><beginner><basic><familiarity><godot><noise><shader><teaches> - FragCoord
FragCoord is a browser-based shader playground and community site for writing animated GLSL-style visuals with a live preview, built by XorDev.
Docs describe an…
96% match
· <shaders><beginner><animated><editor><fragment><shader><want><writing> - Shades of Halftone
Blog tutorial by Maxime Heckel on artistic halftone post-processing in GLSL fragment shaders.
96% match
· <shaders><beginner><aimed><animated><basic><fragment><math><shader> - 5 Ways To Make An Awesome Skybox In Unity
This Game Dev Guide YouTube tutorial, hosted by Matt, shows five practical ways to author custom skyboxes for Unity instead of using the default sky material.
Approaches include…
96% match
· <shaders><beginner><aimed><basic><building><shader><texture><want>