← All resources

Simple Terrain Auto Material - Terrain Shaders - Episode 14

Auto-discovered

Video / channel Intermediate

Ben Cloward

Visit resource ↗

Description

Simple Terrain Auto Material - Terrain Shaders - Episode 14 is a Ben Cloward tutorial on building slope-based terrain auto materials in Unity Shader Graph and Unreal.

It shows a Terrain Angle Mask that places grass on flat ground and dirt or rock on slopes, blending triplanar and tile-breakup layers with contrast, mask center, and pixel-normal controls. Unity uses the Shader Graph terrain samples pack; Unreal uses an equivalent material function and Blend Material Attributes. A follow-up episode is previewed for altitude-based layers.

It is for intermediate technical artists who have watched earlier episodes on terrain layers and are comfortable in Shader Graph or Unreal materials.

Access is a free YouTube video about 26 minutes long with side-by-side engine walkthroughs.

It is useful as a practical start on auto materials that reduce hand-painting on large terrains.