- Jendrik Illner - Graphics Programming Article Database
Searchable index of graphics programming articles aggregated from Jendrik Illner's weekly newsletter issues on jendrikillner.com.
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· <general><all><illner><aggregation><architecture><articles><blogs><database> - The Unity Library (Stelabouras)
Stelabouras Unity Library (unity.stelabouras.com) is a curated searchable index of Unity tutorials, tools, creators, and graphics resources aggregated for quick discovery.
Commu
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· <general><articles><blogs><collections><curates><hundreds><index><recommended> - Recommended Programming Newsletters
Recommended Programming Newsletters is an August 2025 note on asawicki.info asking readers which programming newsletters they follow and sharing a short curated starting…
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· <general><all><blogs><curation><digest><news><newsletter><recommended> - ACM SIGGRAPH
Global ACM community for computer graphics and interactive techniques.
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· <general><all><architecture><engines><events><newsletter><papers><realtime> - Graphics Programming Conference 2025 - slides released
Graphics Programming Conference 2025 - slides released points to the official GPC 2025 archive of talk materials from the conference held in Breda, Netherlands.
The archive…
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· <general><all><across><engines><gpu><index><talks> - SIGGRAPH 2025 Links
SIGGRAPH 2025 Links is a curated blog roundup by Stephen Hill that indexes public materials from SIGGRAPH 2025 rather than presenting a single talk or paper.
It groups…
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· <general><all><gpu><index><papers><roundup><talks> - SIGGRAPH 2026 Links
Stephen Hill's curated link roundup for SIGGRAPH 2026, grouping session recordings, courses, emerging technologies, posters, talks, and pointers to the technical papers list.
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· <general><all><index><papers><roundup><talks> - Effect Texture Maker
Official docs list sixty-eight templates, resolutions to 2048, animation and sprite sheets, three-way color balance, normal maps, and PNG alpha export.
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· <general><across><blogs><engines><recommended> - Vulkanised 2026
Vulkanised 2026 is the eighth Khronos-organized Vulkan developer conference, held 9-11 February 2026 at Qualcomm in San Diego, followed by the colocated Shading Languages…
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· <general><across><engines><gpu><talks> - Youtube > Sebastian Lague
Sebastian Lague’s YouTube channel explores programming and graphics topics - procedural generation, pathfinding, ray marching, and game dev experiments - often in Unity but concept
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· <across><gpu><papers><recommended> - DirectX 12 News from GDC 2026 - My Comments
Long blog essay by Adam Sawicki reacting to Microsoft's DirectX 12 announcements from GDC 2026 (9-13 March).
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· <commentary><engines><gpu><news> - Indirect Rendering // Vulkan For Beginners #27
Indirect Rendering // Vulkan For Beginners #27 is a YouTube lesson by OGLDEV in the Vulkan For Beginners series.
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· <continues><gpu><index><previous> - REAC 2025 Anvil Rendering Architecture
This is a REAC 2025 conference talk video by Nicolas Lopez and Michel Bouchard of Ubisoft about Anvil's rendering architecture as a centralized monorepo engine shared across…
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· <across><architecture><engines><gpu> - Game Programming Patterns
A practical guide to design patterns in game code - object pools, spatial partitioning, state machines, and more.
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· <general><all><architecture><collections><events> - Graphics Programming Conference
International conference for real-time and interactive graphics programming, held in Breda.
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· <general><all><architecture><papers><realtime> - SIGGRAPH 2025 Technical Papers Trailer
This ACMSIGGRAPH YouTube video is the official SIGGRAPH 2025 Technical Papers Trailer.
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· <general><all><across><gpu><papers> - Thoughts on No Graphics API
Thoughts on No Graphics API is a January 2026 corsix.org essay responding to Sebastian Aaltonen's No Graphics API proposal for a thinner GPU programming interface.
It asks what…
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· <general><across><commentary><gpu> - Khronos Group Announces Inaugural Shading Languages Symposium
This Khronos Group press release announces the inaugural Shading Languages Symposium for February 12-13, 2026 in San Diego, co-located to run immediately after Vulkanised…
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· <general><across><issues><talks> - Shipping WebGPU on Windows in Firefox 141
Shipping WebGPU on Windows in Firefox 141 is a July 2025 Mozilla Gfx Team Blog post by jblandy announcing that Firefox 141 enables WebGPU on Windows after years of…
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· <general><architecture><gpu><issues> - GPU Programming and Language Design with Chris Lattner
GPU Programming and Language Design with Chris Lattner is a Software Unscripted podcast episode hosted by Richard Feldman with guest Chris Lattner on Mojo and GPU-oriented…
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· <general><across><collections><gpu>